Important Icon.png Atenção: Esse artigo pode conter spoil sobre a The Djinn War – Marid Faction. Se não quiser ver, saia da pagina.
Também conhecida como: Blue Djinn Quest
Recompensa: 3 Small Sapphires, Gemmed Lamp, habilidade de negociar com Nah’Bob e Haroun e a possibilidade de caçar Green Djinns em Yalahar
Localização: Ashta’daramai (Blue Djinn Fortress)
Level requerido: 40
Premium requerida: sim
Esteja preparado para enfrentar: Green Djinns, Efreets, Orc Warlords, Orc Leaders, Gargoyles, Orc Berserkers, Stone Golems, Stalkers, Orc Warriors, e Wyvern  na entrada secreta da fortaleza Green Djinn. Algumas criaturas menores como Cobras, Lions e Hyaenas.
Legenda: Se alie com o Marids, uma raça antiga de Djinn e lute contra os Efreets, e ganhe confiança eterna dessas criaturas poderosas numa guerra entre duas raças de Djinns.

Spoiler

Introdução

Há duas facções de Djinns em guerra, os Djinns Azuis (Blue Djinns – Marids) e os Djinns Verdes (Green Djinns – Efreets). Como parte de uma guerra, eles estão interessados em comprar e vender equipamentos a bons preços, porem eles só irão negociar com quem eles confiam. Você deverá provar ser de confiança à uma única facção de Djinns e eles comprarão e venderão artigos diferentes para você.

Equipamentos Requeridos

  • Cheese
  • Cookbook

Método (Blue Djinns)

  • Andando por Ankrahmun há um NPC chamado Melchior. Fale com ele e pergunte a ele sobre Word of Greeting. Ele irá lhe dizer como os Djinns sempre se cumprimentam um ao outro com a frase “DJANNI’HAH”. Agora você pode entrar pela entrada frontal da Blue ou Green Djinn Fortresses.

Você pode apoiar qualquer uma das facções de Djinns, e se você quiser apoiar os Efreets leia esta página

  • Para chegar à fortaleza dos Blue Djinns suba a rampa à oeste da montanha da Giant Spider (Ela não pode ser atacada nem atacar você) ao norte de Ankrahmun (aqui).
  • Você irá encontrar um ou mais Stone Golems. Siga o caminho a noroeste até a fortaleza dos Blue Djinns (Level 30 ou mais para passar pela porta).
  • Depois de entrar na fortaleza fale com Umar usando as palavras “DJANNI’HAH” ao invés de dizer “Hi”.
  • Umar irá perguntar o que você quer ali. Diga “Passage”.

Primeira Missão dos Marid’s

  • Depois de falar com ele, suba ao próximo andar e fale com Bo’ques. Pergunte sobre uma Mission, ele irá lhe falar sobre um Cookbook de Maryza em Kazordoon.
  • Vá até Kazordoon (Se você não tiver o Cookbook ainda), e fale com Maryza na taverna (ao lado do depot). O cookbook custa 150 gp. Lembre-se de dizer hi maryza ao invés de apenas hi, caso contrário, ela não falará nada com você.
  • Volte e fale com Bo’ques, de a ele o cookbook. Ele o recompensará com 3 Small Sapphires, e dirá para você falar com Fa’hradin que terá uma missão para você.

Segunda Missão dos Marids

  • Fale com Fa’hradin (ele está no balcão do andar de Bo’ques), e pergunte sobre uma Mission. Ele irá pedir para que você pegue o Spy Report da fortaleza dos Green Djinns. Ele lhe dará um código: PIEDPIPER.

Note: Nessa primeira parte você terá que invadir a torre Djinn inimiga, você não pode ter entrado na fortaleza dos Green Djin antes de ativar essa missão.

  • Você terá que ir até a entrada secreta da fortaleza dos Green Djinns. Levando um cheese com você.
  • Primeiro, suba pela rampa à oeste do oasis (aqui).
  • À oeste da entrada principal da fortaleza dos Green Djinns, siga o caminho para o norte, tentando alcançar a parte de trás da fortaleza. Você verá algumas rampas para subir e descer e enfrentará alguns Lions, Hyaenas, Cobras, Scorpions e um Wyvern.
  • Quando alcançar os fundos, entre.
  • Antes, mate as Hyaenas e o Green Djinn, e então desça.
  • Aqui você encontrará 3 Green Djinns. Mate todos, e fale com o NPC Rata’mari. Diga o código (PIEDPIPER) ao invés de dizer “hi“. Pergunte sobre Spy Report, e dê à ele o Cheese.
  • Pegue o Spy Report e leve para Fa’hradin na fortaleza dos Blue Djinns. Quando você entregar ele irá mandar você falar com Gabel subindo as escadas.

Terceira Missão dos Marids

  • Suba as escadas e fale com Gabel. Pergunte sobre uma “mission”. Ele irá falar para você recuperar uma lamp que está com Orc King em Ulderek’s Rock (Também conhecida como Orc Fortress).
  • Vá até Ulderek’s Rock, e fale com o Orc King (para entrar na sala é necessário ter level maior que 40).

Seja cuidadoso pois se você falar hi para o The Orc King ele irá sumonar Orc Warlords, Orc Leaders, Orc Berserkers e possivelmente outros tipos de Orcs. Fale com ele sobre lamp, e fale sobreMalor.

  • Pegue a Lamp na fortaleza dos Green Djinns e coloque-a na cama de Malor. Você precisará pegar a entrada secreta novamente, e ir até andar mais alto. Você encontrará um grande número de Green Djinns, Efreets e Gargoyles na sua subida. Use Dwarven Rings e alguns fortes shooters e blockers para lhe ajudar.
  • Quando você chegar à sala da cama do Malor’, dê “use” na lâmpada em sua cama.
  • Volte para falar com Gabel na fortaleza dos Blue Djinns e fale que você completou a “missão”. Agora você está apto à comprar e vender diferentes equipamentos para os Blue Djinns.

Transcrições

Melchior

Jogador: Hi
Melchior: Greetings, player. I do not see your face, but I can read a thousand things in your voice!
Jogador: Word of Greeting
Melchior: The djinns have an ancient code of honour. This code includes a special concept of hospitality. Anybody who utters the word of greeting must not be attacked even if he is an enemy. Well, at least that is what the code says. …
Melchior: I have found out, though, that this does not work at all times. There is no point to say the word of greeting to an enraged djinn. …
Melchior: I can tell you the word of greeting if you’re interested. It is DJANNI’HAH. Remember this word well, stranger. It might save your life one day. …
Melchior: And keep in mind that you must choose sides in this conflict. You can only follow the Efreet or the Marid – once you have made your choice there is no way back. I know from experience that djinn do not tolerate double-crossing.
Jogador: Bye
Melchior: Farewell, stranger. May Uman the Wise guide your steps in this treacherous land.

Umar

Jogador: DJANNI’HAH
Umar: Whoa? You know the word! Amazing, Player! …
Umar: I should go and tell Fa’hradin. …
Umar: Well. Why are you here anyway, Player?
Jogador: Passage
Umar: If you want to enter our fortress you have to become one of us and fight the Efreet. …
Umar: So, are you willing to do so?
Jogador: Yes
Umar: Are you sure? You pledge loyalty to king Gabel, who is… you know. And you are willing to never ever set foot on Efreets’ territory, unless you want to kill them? Yes?
Jogador: Yes
Umar: Oh. Ok. Welcome then. You may pass. …
Umar: And don’t forget to kill some Efreets, now and then.
Jogador: Bye
Umar: <salutes>Aaaa -tention!.

Bo’ques

Jogador: Hi
Bo’ques: Hey! A human! What are you doing in my kitchen, Player?
Jogador: Mission
Bo’ques: My collection of recipes is almost complete. There are only but a few that are missing. …
Bo’ques: Hmmm… now that we talk about it. There is something you could help me with. Are you interested?
Jogador: Yes
Bo’ques: Fine! Even though I know so many recipes, I’m looking for the description of some dwarven meals. …
Bo’ques: So, if you could bring me a cookbook of the dwarven kitchen I will reward you well.
Jogador: Cookbook
Bo’ques: Do you have the cookbook of the dwarven kitchen with you? Can I have it?
Jogador: Yes
Bo’ques: The book! You have it! Let me see! <browses the book> …
Bo’ques: Dragon Egg Omelette, Dwarven beer sauce… it’s all there. This is great! Here is your well-deserved reward. …
Bo’ques: Incidentally, I have talked to Fa’hradin about you during dinner. I think he might have some work for you. Why don’t you talk to him about it?
Jogador: Bye
Bo’ques: Goodbye. I am sure you will come back for more. They all do.

Fa’hradin, Primeira visita

Jogador: Hi
Fa’hradin: Aaaah… what have we here. A human – interesting. And such an ugly specimen, too… All right, human player. How can I help you?
Jogador: Mission
Fa’hradin: I have heard some good things about you from Bo’ques. But I don’t know. …
Fa’hradin: Well, all right. I do have a job for you. …
Fa’hradin: In order to stay informed about our enemy’s doings, we have managed to plant a spy in Mal’ouquah. …
Fa’hradin: He has kept the Efreet and Malor under surveillance for quite some time. …
Fa’hradin: But unfortunately, I have lost contact with him months ago. …
Fa’hradin: I do not fear for his safety because his cover is foolproof, but I cannot contact him either. This is where you come in. …
Fa’hradin: I need you to infiltrate Mal’ouqhah, contact our man there and get his latest spyreport. The password is PIEDPIPER. Remember it well! …
Fa’hradin: I do not have to add that this is a dangerous mission, do I? If you are discovered expect to be attacked! So goodluck, human! Fa’hradin: Farewell, human.

Rata’mari

Jogador: PIEDPIPER
Rata’mari: Meep? I mean – hello! Sorry, Player… Being a rat has kind of grown on me.
Jogador: Spy Report
Rata’mari: You have come for the report? Great! I have been working hard on it during the last months. And nobody came to pick it up. I thought everybody had forgotten about me! …
Rata’mari: Do you have any idea how difficult it is to hold a pen when you have claws instead of hands? …
Rata’mari: But – you know – now I have worked so hard on this report I somehow don’t want to part with it. Atleast not without some decent payment. …
Rata’mari: All right – listen – I know Fa’hradin would not approve of this, but I can’t help it. I need some cheese! I need it now! …
Rata’mari: And I will not give the report to you until you get me some! Meep!
Jogador: Spy Report
Rata’mari: Ok, have you brought me the cheese, I’ve asked for?
Jogador: Yes
Rata’mari: Meep! Meep! Great! Here is the spyreport for you!
Rata’mari: Meep!

Fa’hradin, Segunda visite

Jogador: Hi
Fa’hradin: Aaaah… what have we here. A human – interesting. And such an ugly specimen, too… All right, human player. How can I help you?
Jogador: Mission
Fa’hradin: Did you already retrieve the spyreport?
Jogador: Yes
Fa’hradin: You really have made it? You have the report? How come you did not get slaughtered? I must say I’m impressed. Your race will never cease to surprise me. …
Fa’hradin: Well, let’s see. …
Fa’hradin: I think I need to talk to Gabel about this. I am sure he will know what to do. Perhaps you should have aword with him, too.
Jogador: Bye
Fa’hradin: Farewell, human. I will always remember you. Unless I forget you, of course.

Gabel

Jogador: Hi
Gabel: Welcome, human Player, to our humble abode. Jogador: Mission
Gabel: Sooo. Fa’hradin has told me about your extraordinary exploit, and I must say I am impressed. …
Gabel: Your fragile human form belies your courage and your fighting spirit. …
Gabel: I hardly dare to ask you because you have already done so much for us, but there is a task to be done, and I cannot think of anybody else who would be better suited to fulfill it than you. …
Gabel: Think carefully, human, for this mission will bring you into real danger. Are you prepared to do us that final favour?
Jogador: Yes
Gabel: All right. Listen! Thanks to Rata’mari’s report we now know what Malor is up to: he wants to do to me what I have done to him – he wants to imprison me in Fa’hradin’s lamp! …
Gabel: Of course, that won’t happen. Now, we know his plans. …
Gabel: But I am aiming at something different. We have learnt one important thing: At this point of time, Malor does not have the lamp yet, which means it is still where he left it. We need that lamp! If we get it back we can imprison him again! …
Gabel: From all we know the lamp is still in the Orc King’s possession! Therefore I want to ask you to enter thewell guarded halls over at Ulderek’s Rock and find the lamp. …
Gabel: Once you have acquired the lamp you must enter Mal’ouquah again. Sneak into Malor’s personal chambersand exchange his sleeping lamp with Fa’hradin’s lamp! …
Gabel: If you succeed, the war could be over one night later! I and all djinn will be in your debt forever! May Daraman watch over you!
Jogador: Bye
Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman’s wisdom!

The Orc King

Jogador: Hi
The Orc King: Arrrrgh! A dirty paleskin! To me my children! Kill them my guards!

Jogador: Hi
The Orc King: Harrrrk! You think you are strong now? You shall never escape my wrath! I am immortal!
Jogador: Lamp
The Orc King: I can sense your evil intentions to imprison a djinn! You are longing for the lamp, which I still possess. …
The Orc King: Who do you want to trap in this cursed lamp?
Jogador: Malor
The Orc King: I was waiting for this day! Take the lamp and let Malor feel my wrath!
Jogador: Bye
The Orc King: We will meet again.

Gabel

Jogador: Hi
Gabel: Welcome, human Player, to our humble abode.
Jogador: Mission
Gabel: Have you found Fa’hradin’s lamp and placed it in Malor’s personal chambers?
Jogador: Yes
Gabel: Daraman shall bless you and all humans! You have done us all a huge service! Soon, this awful war will be over! …
Gabel: Know, that from now on you are considered one of us and are welcome to trade with Haroun and Nah’bob whenever you want to!
Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman’s wisdom!
Jogador: Bye
Gabel: Farewell, stranger. May Uman open your minds and your hearts to Daraman’s wisdom!